Audio Latency Test – Measure Speaker-to-Mic & Bluetooth Delay

Round trip & tap
–ms
50%

Ready

Typical delaysReference
  • Wired: 5–30 ms
  • Bluetooth: 100–300 ms
  • Gaming target: under 50 ms
Good to knowTips
  • Allow the mic in the address bar
  • Choose the right input device
  • Audio never leaves the tab
PrivateStays on device
  • Runs inside your browser
  • No upload, no account
  • Nothing saved after you close

Audio and Bluetooth latency test

Audio latency is the delay between a sound being sent and heard, and it matters for gaming, music and lip-sync. This test estimates it by tapping along to a beat or by playing a click from the speaker into the microphone.

Round-trip latency

The loopback test plays a click and times when the mic hears it.

Bluetooth latency

Bluetooth codecs buffer audio; SBC and AAC often add 150–250 ms, aptX Low Latency and LE Audio less.

Wired vs wireless

Wired headphones add almost no delay; wireless trades convenience for latency and compression.

How to test

How to Use the
Audio Latency Test

  1. 01

    Loopback

    put the mic near the speaker and press Measure.

  2. 02

    Repeat

    take five readings and use the average.

  3. 03

    Tap test

    start the beat and tap along on headphones.

  4. 04

    Compare

    repeat wired and wireless to see the difference.

Round-trip latency

The loopback test plays a click and times when the mic hears it. Result = output delay + input delay + air travel (about 3 ms per metre).

Bluetooth latency

Bluetooth codecs buffer audio; SBC and AAC often add 150–250 ms, aptX Low Latency and LE Audio less. Video apps compensate, games and music apps often cannot.

Wired vs wireless

Wired headphones add almost no delay; wireless trades convenience for latency and compression.

Reducing latency

  • Use wired or low-latency codecs
  • Use ASIO/CoreAudio with small buffers in music apps
  • Disable audio enhancements

Latency details

How the test works

A click is played and the microphone listens for it; the time difference is round-trip latency.

Calibrate reaction time

In tap mode, first tap along with wired headphones to learn your personal offset.

What the numbers mean

Under 20 ms feels instant, 20–50 ms is fine for most uses, above 100 ms is noticeable in games and music.

Who this helps

Gamers, musicians, streamers and anyone with lip-sync problems.

Compare one change at a time

Change only the headphones or only the codec between runs.

Accuracy

How accurate is the test?

Within about ±5–10 ms after averaging.

How to read your audio delay result

ResultWhat it means
Under 20 msExcellent; fine for playing instruments
20–50 msGood for games and calls
50–150 msNoticeable for rhythm games and music
Over 150 msTypical Bluetooth; lip-sync may suffer

Related guides and fixes

Frequently Asked Questions

Q.Why do results vary?

Buffer timing differs per run; average several.

Q.Tap test accuracy?

Includes your reaction; compare relative values.

Q.Is the click loud?

Short; keep volume moderate.

Q.Why does latency matter for gaming?

Delay between an action and its sound makes timing harder and positional cues arrive late. Wired headphones or a low-latency mode help most.

Back to all sound tests